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New Overtime Features

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2 months 6 days ago #96 by HolyMoly
I've added 3 new Overtime features in case of a tie after regulation time:

Sudden Death: No time limit, first kill wins the match.
Timed Overtime: Time limit, highest score wins the match.
Timed Overtime, No Respawning: Time Limit, no respawning, winner if other team eliminated or has the highest score.

Server is set to the third option, as of today. Report any issues in this thread.

{F4H}HolyMoly

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1 week 2 days ago #147 by HolyMoly
Replied by HolyMoly on topic New Overtime Features
Need some feedback, please.

During the Overtime No Respawn, if you get killed, are you able to spectate your team, or see a black screen or can spectate everyone?

You should only be able to spectate your own team members...... Any info would be greatly appreciated.

Thanks, 

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1 week 2 days ago #148 by Bigfoot
Replied by Bigfoot on topic New Overtime Features
I see wee only have four rounds per game instead of five

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1 week 2 days ago - 1 week 2 days ago #149 by HolyMoly
Replied by HolyMoly on topic New Overtime Features
There are no rounds on the Sniper Server. It's set to a 20 minute time limit. There is only an Overtime extension if the game is Tied after regulation time.

The FreezeTag server has rounds. It's set for the first team to reach 5.
Last edit: 1 week 2 days ago by HolyMoly. Reason: SPELLING

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1 week 2 days ago #150 by {F4H}Femme{A}
Replied by {F4H}Femme{A} on topic New Overtime Features
This post should have been on the freezetag changes post :)
But yes I changed it to 4. I made the changes because of feedback from players that some maps were taking a long time to finish and personally I feel the same, I play at night and only ever see half the rotation every week lol

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